Overview
Explore the world of games development and harness your talent across areas such as game design, game art, game audio and narrative design.
By taking this Game Design (Hons) programme offered by University of Hull , you’ll build your skills learning in industry-standard facilities including a virtual reality lounge with a Virtuix Omni VR treadmill, plus fully fitted PC and Mac design labs with the latest digital media software. As well as technical skills, you’ll develop vital knowledge in leadership and professional practice while working in a studio environment.
Our close links to game companies and industry networks gives you invaluable opportunities such as study trips, visits from guest speakers and game jams.
You could take part in Game Republic’s annual Student Showcase, competing with other students in the region, and presenting your final-year game design projects to potential employers. And gain real-world exposure work on virtual reality, augmented reality, or mixed reality projects in the public or private sector on a year in industry.
Future prospects
- You’ll graduate ready for a career in the exciting games industry as well as the creative sector.
- You’ll develop the essential skills that are needed in the rapidly growing game sector, as well as a professional-standard portfolio to showcase your abilities and boost your career prospects.
- With transferrable skills such as communication, problem solving and collaboration, you’ll also have the essential attributes graduates need to get into the creative industries.
- The students have gone on to successful careers in games design, multimedia production and marketing with roles including game designer, 2D or 3D artist, VFX artist, environment artist, texture artist and character designer.
Get more details
Visit programme websiteProgramme Structure
Courses include:
- Game Design & Prototyping
- 3D Asset Design
- Environment Design
- Critical Studies Project
- Collaborative Game Project
Check out the full curriculum
Visit programme websiteKey information
Duration
- Full-time
- 36 months
Start dates & application deadlines
- Starting
- Apply before
-
UCAS deadline
Language
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Credits
360-480
Delivered
Campus Location
- Hull, United Kingdom
Disciplines
Game Design View 254 other Bachelors in Game Design in United KingdomExplore more key information
Visit programme websiteWhat students do after studying
Academic requirements
We are not aware of any specific GRE, GMAT or GPA grading score requirements for this programme.
English requirements
Prepare for Your English Test
AI-powered IELTS feedback. Clear, actionable, and tailored to boost your writing & speaking score. No credit card or upfront payment required.
- Trusted by 300k learners
- 98 accuracy using real exam data
- 4.9/5 student rating
Other requirements
General requirements
When it comes to applying to university, you'll need a certain number of UCAS points. Different qualifications and grades are worth a different amount of points. For this course, you will typically need 112 UCAS points, but we review every application on its own merits.
- At least 80 points must come from A levels, BTEC, or other equivalent qualifications.
Alternative qualifications
- IB Diploma: 28 points
- Pass Access to HE Diploma overall with a minimum of 112 UCAS tariff points
Make sure you meet all requirements
Visit programme websiteTuition Fees
-
International Applies to you
Applies to youNon-residents18945 GBP / year≈ 18945 GBP / year -
Domestic Applies to you
Applies to youCitizens or residents9790 GBP / year≈ 9790 GBP / year
Additional Details
National:
- Year abroad:£1,465
International:
- Year in industry: £3,789
Living costs
Hull
The living costs include the total expenses per month, covering accommodation, public transportation, utilities (electricity, internet), books and groceries.
Funding
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Scholarships Information
Below you will find Bachelor's scholarship opportunities for Game Design (Hons).
Available Scholarships
You are eligible to apply for these scholarships but a selection process will still be applied by the provider.
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