Overview
The BSc Games Computing with Virtual and Augmented Reality (Hons) at the University of Lincoln is an undergraduate degree that blends core games computing skills with a specialist focus on extended reality (XR) technologies — including virtual reality (VR) and augmented reality (AR). It prepares you to contribute to the future of interactive entertainment and immersive technologies by teaching you how to build engaging experiences, understand user interaction, and develop software for both traditional games and XR platforms. The course combines computer science fundamentals, game design and development techniques with emerging technologies, giving you technical and creative skills that are applicable across the gaming, simulation, XR and wider digital industries.
Why Games Computing with Virtual and Augmented Reality at the University of Lincoln?
The University of Lincoln is renowned for its focus on cutting-edge technologies and innovative teaching methodologies. The B.Sc. (Hons) Games Computing with Virtual and Augmented Reality programme stands out due to its strong emphasis on practical skills and real-world applications. Students benefit from access to state-of-the-art facilities and specialist equipment, ensuring they are well-prepared for the competitive job market. The university's strategic partnerships with industry leaders further enhance the learning experience, providing students with invaluable networking opportunities and insights into current industry trends.
Tuition Fee Breakdown
For the academic year, the tuition fees are as follows:
- National Students: £9,250 per year
- International Students: £17,200 per year
Visit the Fees and Funding section for a breakdown in your local currency.
Syllabus
The curriculum of the B.Sc. (Hons) Games Computing with Virtual and Augmented Reality programme is structured to provide a comprehensive understanding of both theoretical and practical aspects of game development. The modules include:
- Algorithms and Data Structures (Core)
- Game Design (Core)
- Game Studies (Core)
- Professional Development (Core)
- Artificial Intelligence (Core)
- Concept Development (Core)
- Full Stack Development (Core)
- Game Development for Virtual and Augmented Reality (Core)
- Game Programming (Core)
- Team Software Engineering (Core)
- Graphics (Core)
- Physics Simulation (Core)
- Project (Core)
- XR Game Studio (Core)
This diverse range of modules ensures that students gain a robust skill set applicable across various sectors within the digital landscape.
Industry Demand
The demand for skilled professionals in the field of extended reality and game development is on the rise. As industries increasingly integrate virtual and augmented reality technologies for entertainment, training, and simulation purposes, graduates from this programme will find numerous opportunities in gaming, education, healthcare, and beyond.
Careers with Games Computing with Virtual and Augmented Reality
Graduates of the B.Sc. (Hons) Games Computing with Virtual and Augmented Reality programme are well-equipped to pursue a variety of careers within the games industry and the broader IT sector. Alumni have successfully secured positions with prestigious companies such as Electronic Arts (EA Games), Criterion Games, Rockstar Games, Sumo Digital, BAE Systems, and Team 17. Potential job roles include game developers, tools programmers, artificial intelligence programmers, level designers, mission scripters, and games testers, reflecting the programme's comprehensive preparation for a dynamic career path.
Programme Structure
Modules included:
- Algorithms and Complexity
- Game Design
- Game Development
- Game Studies
- Maths for Computing
Key information
Duration
- Full-time
- 36 months
Start dates & application deadlines
- Starting
- Apply before
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Language
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Delivered
Campus Location
- Lincoln, United Kingdom
Disciplines
User Experience Design Game Design Computer Sciences View 42 other Bachelors in User Experience Design in United KingdomWhat students do after studying
Academic requirements
We are not aware of any specific GRE, GMAT or GPA grading score requirements for this programme.
English requirements
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- 98 accuracy using real exam data
- 4.9/5 student rating
Other requirements
General requirements
- A Level: BBC (112 UCAS Tariff points from a minimum of 3 A levels or equivalent qualifications).
- International Baccalaureate: 29 points overall
- BTEC Extended Diploma: Distinction, Merit, Merit or equivalent.
- T Level: Merit
- Access to Higher Education Diploma: 45 Level 3 credits with a minimum of 112 UCAS Tariff points.
- A combination of qualifications which may include A Levels, BTEC, EPQ, etc.
- Applicants will also need at least three GCSEs at grade 4 (C) or above, which must include English and Maths. Equivalent Level 2 qualifications may also be considered.
- The University accepts a wide range of qualifications as the basis for entry. We will also consider applicants with extensive and relevant work experience and will give special individual consideration to those who do not meet the standard entry qualifications.
Tuition Fees
-
International Applies to you
Applies to youNon-residents18300 GBP / year≈ 18300 GBP / year -
Domestic Applies to you
Applies to youCitizens or residents9535 GBP / year≈ 9535 GBP / year
Living costs
Lincoln
The living costs include the total expenses per month, covering accommodation, public transportation, utilities (electricity, internet), books and groceries.
Funding
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Scholarships Information
Below you will find Bachelor's scholarship opportunities for (Hons) Games Computing with Virtual and Augmented Reality.
Available Scholarships
You are eligible to apply for these scholarships but a selection process will still be applied by the provider.
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