Overview
The Animation and Game Art (Hons) at the University of Worcester provides a comprehensive foundation in digital creativity and technical production. Students engage in hands-on projects within professional film and animation studios to develop a diverse portfolio. This programme bridges the gap between academic theory and the practical demands of the global gaming and film industries.
Why Animation and Game Art (Hons) at the University of Worcester?
Students benefit from state-of-the-art facilities, including fully rigged motion capture systems, stop-motion suites with Dragonframe, and professional sound recording studios. The university is recognised for its excellence, being shortlisted for University of the Year in the Times Higher Education Awards and ranking in the top 10 for graduate prospects according to the Times University Guide. Strong industry links with BAFTA-winning studios and game developers provide students with essential networking opportunities and insider knowledge.
Tuition Fee Breakdown
- International fee: GBP 17200 per year
- National fee: GBP 9790 per year
Visit the Fees and Funding section for a breakdown in your local currency.
Syllabus
The curriculum focuses on core technical competencies and creative workflows. Modules may include:
- Animation Practices
- Concept Art Practices
- Game Art Contexts and Communication
- 3D Core Skills: Asset Creation
- 2D Game Construction
- Environmental Art
Careers with Animation and Game Art (Hons)
Graduates are well-equipped for various roles within the creative sector, with alumni finding employment at major studios such as Ubisoft, Playground Games, and Maverick Games. Potential career paths include concept art, storyboarding, VFX, and UI/UX design. The skills acquired also translate to industries such as television motion graphics, digital illustration, and independent filmmaking.
Programme Structure
Courses include:
- Animation Practices
- Concept Art Practices
- Game Art: Design, Theory and Concepts
- Game Construction I
- Core Skills 3D: Character Creation
Key information
Duration
- Full-time
- 36 months
Start dates & application deadlines
- Starting
- Apply before
-
Language
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Credits
Delivered
Campus Location
- Worcester, United Kingdom
Disciplines
Game Design Animation View 256 other Bachelors in Game Design in United KingdomWhat students do after studying
Academic requirements
We are not aware of any specific GRE, GMAT or GPA grading score requirements for this programme.
English requirements
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- Trusted by 300k learners
- 98 accuracy using real exam data
- 4.9/5 student rating
Other requirements
General requirements
- 104 UCAS Tariff points
- T Levels may be used to meet the entry tariff requirements for this course.
Tuition Fees
-
International Applies to you
Applies to youNon-residents17200 GBP / year≈ 17200 GBP / year -
Domestic Applies to you
Applies to youCitizens or residents9790 GBP / year≈ 9790 GBP / year
Additional Details
Part-time UK and EU: £1,190.83 per 15 credit module
Living costs
Worcester
The living costs include the total expenses per month, covering accommodation, public transportation, utilities (electricity, internet), books and groceries.
Funding
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Scholarships Information
Below you will find Bachelor's scholarship opportunities for Animation and Game Art (Hons).
Available Scholarships
You are eligible to apply for these scholarships but a selection process will still be applied by the provider.
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