Overview
The Computing for Games (Hons) at Falmouth University provides a comprehensive technical foundation for students aiming to excel in the global gaming sector. This degree focuses on the complex software engineering and mathematical principles required to build immersive digital experiences. By working in a professional studio environment, students develop the specialist skills needed to thrive in modern development teams.
Why Computing for Games (Hons) at Falmouth University?
Students benefit from a dedicated Games Academy environment that mirrors professional industry standards. The university provides access to high-specification hardware and industry-standard software, ensuring graduates are proficient with the tools used by major studios. This practical approach fosters collaboration across different disciplines, allowing programmers to work alongside artists and designers on real-world projects.
The curriculum is informed by strong industry links, ensuring that the technical competencies taught remain relevant to current market demands. By focusing on C++ and advanced engine development, the programme prepares individuals for the rigorous technical challenges of the international games market. The emphasis on portfolio development ensures that every student graduates with a tangible showcase of their technical capabilities.
Tuition Fee Breakdown
- International fee: GBP 19950 per year
- National fee: GBP 9535 per year
Visit the Fees and Funding section for a breakdown in your local currency.
Syllabus
The curriculum is structured to build technical expertise from fundamental programming to advanced systems architecture. Modules may include:
- Principles of Computing
- Game Development
- Mathematics for Games
- Computer Graphics
- Artificial Intelligence
- C++ Programming
- Software Engineering
- Physics Simulation
- Graphics Programming
Careers with Computing for Games (Hons)
Graduates are well-equipped for a variety of technical roles within the interactive entertainment industry and broader technology sectors. Common career paths include becoming a gameplay programmer, engine developer, or tools programmer at major AAA studios or independent developers. The rigorous analytical training also prepares students for roles in software engineering, data science, and systems simulation.
Beyond the games industry, the skills acquired are highly transferable to sectors such as fintech, aerospace, and cybersecurity. Many alumni find success as software architects or technical directors, leveraging their deep understanding of complex systems and real-time rendering. The programme's focus on professional practice ensures that graduates possess the communication and teamwork skills necessary for leadership positions in global technology firms.
Programme Structure
Courses include:
- Development
- Computing
- Creative Computing
- Multidisciplinary Development Practice
- Individual Creative Computing Project
- Mathematics for Virtual Worlds
Key information
Duration
- Full-time
- 36 months
Start dates & application deadlines
- Starting
- Apply before
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Language
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Credits
Delivered
Campus Location
- Penryn, United Kingdom
Disciplines
Game Design Computer Sciences View 255 other Bachelors in Game Design in United KingdomWhat students do after studying
Academic requirements
We are not aware of any specific GRE, GMAT or GPA grading score requirements for this programme.
English requirements
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- 98 accuracy using real exam data
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Other requirements
General requirements
- We consider all applications on their own individual merit and potential. We invite all applicants to an interview day or audition to give them the opportunity to demonstrate this along with what inspires and motivates them in their field.
- Applicants will also be able to show their portfolio or give a performance depending on the course. We welcome applications from all subject backgrounds, whether you’ve specialised in STEM, the arts or humanities.
- As a guide our typical offer at undergraduate level is 104 – 120 UCAS Tariff points, primarily from Level 3 qualifications such as but not limited to A-levels, T Levels, a BTEC/UAL Extended Diploma or a Foundation Diploma.
Tuition Fees
-
International Applies to you
Applies to youNon-residents19950 GBP / year≈ 19950 GBP / year -
Domestic Applies to you
Applies to youCitizens or residents9535 GBP / year≈ 9535 GBP / year
Funding
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Scholarships Information
Below you will find Bachelor's scholarship opportunities for Computing for Games (Hons).
Available Scholarships
You are eligible to apply for these scholarships but a selection process will still be applied by the provider.
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