Overview
The Digital Marketing and Digital Creativity (Hons) programme from Liverpool Hope University responds to the continuing appropriation of emerging digital technologies by artists with the aim of discovering new approaches for creative expression, often referred to under the umbrella term ‘Creative Convergence’. The course responds to the teaching and research interests of staff within the subjects of Music, Performance and Visual Arts, as well as colleagues in the areas related to Computer Science.
You will learn how to use a variety of technologies and realise assessed projects; these may include motion capture, haptic feedback, interaction design, data sonification & visualisation, animation & sound design, and coding/scripting in relevant languages strictly for creative output.
The practical seminars will act as laboratories to experiment with these technologies and enhance your skillsets, working towards a signature practice that primes them for the digital creative sector. The lectures provide a theoretical basis for you to critically position your work, further developed through student-led discussions in tutorials. The lecture content also informs the seminars, ensuring you are able to perceive the practical application of these ideas. In your first year of study, you will be introduced to the key practitioners and practices who demonstrate the ways digital technologies enrich the creative potential of traditional art forms.
Career opportunities:
Digital Creativity is a rapidly expanding field of employment on regional, national, and global scales, encompassing various domains such as games, installations, and large-scale performance events, concerts, and shows. Career prospects within this dynamic field are diverse and substantial. Consequently, graduates of Digital Creativity will find themselves engaged in a wide array of impactful career pathways.
The assortment of course combinations available provides enhanced potential for various career trajectories. Within the creative industries, students will be well-positioned to pursue employment as freelance creative technologists, production designers, and designers of immersive experiences. Beyond the creative sector, graduates will benefit from their deep understanding of digital tools and their ability to utilise these in a wide range of applications.
Programme Structure
- An introduction to digital creativity through learning about key practitioners and practices that have demonstrated avenues in the ways digital technologies enrich the creative potential of traditional practices, and interpreting the notions of 'interactivity' and 'user experience' through digital tools.
- In the second year, students will learn how to work closely with other practitioners in collaborative environments, and develop hybrid forms of audience and performer experiences, working across a variety of digital creative platforms. Students will be encouraged to work briefly within a professional digital creative context, and seek to specialise in particular areas of practice.
- In their final year, students will be able to evidence their proficiency in varying performance technologies and possess the ability to develop creative and original applications for them in their work.
Key information
Duration
- Full-time
- 36 months
Start dates & application deadlines
- Starting
- Apply before
-
The deadline for applications is usually January 15th each year, but applications after this date may be considered if you are a UK or EU student.
Language
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Credits
Delivered
Campus Location
- Liverpool, United Kingdom
Disciplines
Digital Marketing Management of Creative Industries View 68 other Bachelors in Management of Creative Industries in United KingdomWhat students do after studying
Academic requirements
We are not aware of any specific GRE, GMAT or GPA grading score requirements for this programme.
English requirements
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Other requirements
General requirements
A-Levels - BCC
UCAS Tariff Points - 104 UCAS Tariff points must come from a minimum of two A Levels (or equivalent). Additional points can be made up from a range of alternative qualifications
BTEC - DMM
Access to HE - 104 Tariff Points
IB - 24
Irish Leaving Certificate - 104 Tariff Points from Higher Level qualifications only
Welsh Baccalaureate - This qualification can only be accepted in conjunction with other relevant qualifications
T-Levels - Merit
Subject Requirements - A creative subject to the equivalent of A Level is required. An A Level in computer science would also be beneficial. All applicants are required to submit a digital portfolio of your work.
Tuition Fees
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International Applies to you
Applies to youNon-residents15225 GBP / year≈ 15225 GBP / year -
Domestic Applies to you
Applies to youCitizens or residents9790 GBP / year≈ 9790 GBP / year
Living costs
Liverpool
The living costs include the total expenses per month, covering accommodation, public transportation, utilities (electricity, internet), books and groceries.
Funding
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Scholarships Information
Below you will find Bachelor's scholarship opportunities for Digital Marketing and Digital Creativity (Hons).
Available Scholarships
You are eligible to apply for these scholarships but a selection process will still be applied by the provider.
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